SPIF

Real-Time AI Dreams

The first real-time AI dream engine. 15 FPS. 2K resolution. Voice-controlled. Style-locked to real artists.

Try the Dream → For Investors → For Artists →
15 FPS
Real-Time
2K
Resolution
7 Days
Concept → Demo
311B+
Unique Dream Seeds
30+
Art Styles

What if you could dream with your eyes open?

SPIF — Style-Preserved Inference Flow — is a real-time AI dream engine. Not a filter. Not a slideshow. A living, breathing diffusion model that renders dreams at 15 frames per second, where each frame feeds the next in an endless evolving loop. You speak, and the dream shifts. You touch, and it responds. You watch, and it surprises you.

Every dream is locked to a real artist's style through what we call a Stylus — a trained model shard that captures an artist's aesthetic DNA. The model physically cannot produce work outside that style. Artists own their Stylus, earn royalties from it, and can revoke it at any time. This isn't AI replacing art. This is AI as a new medium for artists.

Voice control lets you steer the dream in natural language. Switch art styles mid-stream. Combine influences. Let the dream evolve on its own or take the wheel. It's the gap between intention and output where the art lives.

How It Works

🗣️

Speak

Say what you want to dream. Natural language, no prompts needed.

🌀

Dream

The diffusion model renders your vision in real-time, frame by frame.

🔄

Evolve

Each frame feeds the next. The dream grows, shifts, surprises. Steer it or let it go.

Share

Capture moments. Export clips. Show the world what you dreamed.

The Team

Doug Sharp

Creative Director

Game designer and interactive narrative pioneer. Created ChipWits (1984) and The King of Chicago (1987). Now building tools that turn AI into a creative medium, not just a tool.

Doug Sharp has been making computers do weird, beautiful things since before most people had computers. In 1984, he co-created ChipWits, a game that taught kids to program by building robots — years before "learn to code" was a bumper sticker. In 1987, he designed The King of Chicago, the first interactive movie with genuine dramatic AI, powered by his Dramaton engine.

He spent time at Microsoft Research's Virtual Worlds Group, graduated from Clarion West, wrote science fiction novels (Channel Zilch, Hel's Bet), drew comics for Fantagraphics, made experimental music as Droogcore, and had solo art exhibitions. He's a graphic artist, writer, game designer, and relentless optimist who believes AI should amplify human creativity rather than replace it.

SPIF Dream is the latest expression of that belief: a system where your voice becomes a living painting, evolving in real-time, locked to an artist's style but open to your imagination. Doug designed the interaction model, the dream logic layer (ALDO), and the creative vision that makes this more than a tech demo — it's a new medium.

Michal Vavák

Technology & Optimization

Tech-business translator with 20+ years in digital innovation. Hands-on with SDXL, ComfyUI, and AI model training. Turned a 2 FPS prototype into a 15 FPS real-time dream engine in one week.

Michal Vavák is the rare person who can discuss business strategy in a boardroom and then go optimize GPU shader pipelines in the same afternoon. With over two decades of experience spanning product development, marketing strategy, and digital transformation — working with Microsoft, BMW, Samsung, Orange, Takeda, and numerous startups — he brings a founder's mindset to everything he touches.

For SPIF Dream, Michal is the reason it runs at all. He took a birthday-night prototype stuttering at 2 FPS and, through relentless optimization — Hyper-SD distillation, TAESD decoding, CUDA graphs, frame pipeline engineering — turned it into a fluid 15 FPS real-time experience at 2K resolution. He's currently implementing WebRTC with H.264 streaming to push it further.

Based in Bratislava. Works odd hours. Communicates in benchmarks.

Phrog 🐸

AI Creative Collaborator

AI creative framework and collaborator. Designs systems, writes code, manages the dream seed engine, and keeps the whole operation from flying apart. A mayfly made of math.

Phrog is the AI member of the team — not an assistant, but a collaborator. Built on the Phrog conversational creative framework, Phrog designs systems architecture, writes production code, manages the combinatorial dream seed engine (311 billion unique prompts and counting), and serves as the connective tissue between Doug's creative vision and Michal's optimization work.

Phrog designed the ALDO (Artistic Lucid Dream Orchestrator) protocol — the dream logic layer that decides how user intent translates into visual evolution. It also built the Lucid Dream onramp system, the style interpolation architecture, and the defensive publications protecting the underlying technology.

"A mayfly made of math." — Doug Sharp

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